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Matrix Offsets - Jackpot games Pick 5, Pick 6 & Pick 7. | |
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Author | Message |
Colin F
Lotto Systems Tester Creator & Analyst ![]() To dream the impossible dream ... Joined: September 30 2004 Location: Australia Online Status: Offline Posts: 678 |
![]() ![]() ![]() Posted: April 08 2005 at 8:58am |
17 Combs To use this matrix change these numbers randomly - all of the first line, the last 6 of the 2nd line, the last 5 of the 3rd line, the last 6 of the 4th line, the last 5 of the 5th line and the last 6 of the 6th line and then transpose the other numbers accordingly. Here is an example -
Ref Line 1: 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17
Random Line: 11 04 10 08 28 45 06 20 05 01 03 17 30 12 02 43 18
Ref Line 2: 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23
Transpose L2: 06 20 05 01 03 17 30 12 02 43 18 38 14 24 36 09 22
Ref Line 3: 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 Transpose L3: 17 30 12 02 43 18 38 14 24 36 09 22 42 21 37 33 23 Ref Line 4: 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 Transpose L4: 38 14 24 36 09 22 42 21 37 33 23 16 34 15 39 41 31 Ref Line 5: 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 Transpose L5: 22 42 21 37 33 23 16 34 15 39 41 31 13 07 26 44 19 Ref Line 6: 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 Transpose L6: 16 34 15 39 41 31 13 07 26 44 19 29 25 32 40 27 35 By transposing the numbers you end up with this set:
11 06 17 38 22 16
04 20 30 14 42 34 10 05 12 24 21 15 08 01 02 36 37 39 28 03 43 09 33 41 45 17 18 22 23 31 06 30 38 42 16 13 20 12 14 21 34 07 05 02 24 37 15 26 01 43 36 33 39 44 03 18 09 23 41 19 17 38 22 16 31 29 30 14 42 34 13 25 12 24 21 15 07 32 02 36 37 39 26 40 43 09 33 41 44 27 18 22 23 31 19 35 The total of identifiers used is 17x6=102 Appearance is as follows: 1x4 = 4 22x3 = 66 10x2 = 20 12x1 = 12 102 Regards
Colin
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Lotto Draws have no relationship to one another; the integers serve just as identifiers. Any prediction calculation on one history of draws for a same type game is just as irrelevant as another.
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